Google’s challenge to game consoles to kick off in November

FILE - This undated image provided by Google shows the controller for a video-game streaming platform called Stadia. Google will offer its Stadia streaming video game service as part of a $130 package in November. The subscription itself costs $10 a month, but you won’t be able to subscribe without the package deal until 2020. (Google via AP, File)
FILE - This undated image provided by Google shows the controller for a video-game streaming platform called Stadia. Google will offer its Stadia streaming video game service as part of a $130 package in November. The subscription itself costs $10 a month, but you won’t be able to subscribe without the package deal until 2020. (Google via AP, File)

NEW YORK (AP) — Google will kick off its Stadia streaming service to challenge the video game industry in November — but initially only as part of a $130 bundle that includes hardware and a pass for a friend.

Google announced the game service in March with few details. On Thursday, Google said it will start advance sales for the limited “Founder’s Edition” bundles right away, though it isn’t saying how many are available. Google won’t offer standalone subscriptions, for $10 a month, until next year.

Stadia is Google’s attempt to make traditional video game consoles such as the Xbox and PlayStation obsolete.

Games are stored online, and players can pick up where they left off on traditional computers with Google’s Chrome browsers and Chromebooks running Chrome OS. Players can also use Google’s Pixel phones, but not other phones with the company’s Android operating system. Unlike traditional games, the streaming service requires a constant internet connection to play.

Much like movies and music, the traditional video game industry has been shifting from physical hardware and games to digital downloads and streaming. The makers of leading consoles have their own subscription services as well, while Apple plans one this fall. The U.S. video game industry raked in revenue of $43.4 billion in 2018, up 18 percent from 2017, according to research firm NPD Group.

Video game streaming typically requires a strong connection and more computing power than simply streaming video, since there is real-time interaction between player and game. Google said it is tapping its massive data centers to power the system.

The service will mainly let players play games they buy separately, though some free games will be offered. Stadia will launch with about 30 games to buy, including “Doom Eternal,” “Assassin’s Creed Odyssey” and “Wolfenstein: Youngblood.”

R.W. Baird analyst Colin Sebastian said Google’s streaming technology is impressive, but there’s no “killer app” or game that would make the service indispensable.

“We do not expect Stadia over the near-term to be particularly disruptive to the traditional console or PC game ecosystem,” Sebastian said.

Randy Nelson, head of mobile insights at analytic firm Sensor Tower, said while Stadia appears positioned to go after hardcore gamers, most of them already have a console to play games Google is offering. Casual gamers, meanwhile, might be confused by a monthly subscription package that still requires players to buy games individually.

“They might have been better served to let this bake a little longer and introduce it closer to the next generation of consoles,” expected around 2021, Nelson said.

Stadia’s “Founder’s Edition” package includes three months of service and a three-month buddy pass that someone else can use. It’ll come with a limited edition controller and a Chromecast Ultra streaming video device. Google says the whole package is worth about $300 but costs $130. It will be available in 14 countries at launch, including the U.S., Canada, U.K., France and Germany.

Upcoming Events